Randy Tokyo Game Show visitors can’t resist fondling mannequin that transforms into female anime character
The show's organisers put their foot down with software developer M2 Co. after scores of blokes got carried away with the technology

The show's organisers put their foot down with software developer M2 Co. after scores of blokes got carried away with the technology
VISITORS to this year's Tokyo Game Show were treated to a mannequin that transforms into a female anime character with the help of virtual reality goggles - and ended up fondling its breasts.
The show's organisers put their foot down with software developer M2 Co. after scores of blokes got carried away with the technology.
It employs a programme called E-mote, which translates real life movement into the digital world - allowing players to feel like they are physically interacting with the game's characters.
To illustrate the software and interaction at the game show, M2 brought along a mannequin, dressed it up like a character from the game, and placed some sensors on the body - specifically the breasts.
While wearing headsets, visitors could touch the mannequin and have the animated 3D character react.
Excited programmer Hiroyasu Ando, 24, said: "I feel as though I have seen the future. It's going to be possible to fall in love with a virtual girl."
The annual gaming showcase was dominated by virtual reality goggles from the likes of Sony Corp and new software for immersive technology.
Gamers were also allowed to flirt with virtual females, as Summer Lesson put the user in the company of a chatty high school student.
Jun Tamaoki, a developer behind the software, told AFP: "One thing that we cared the most about for Summer Lesson was to create a sense that a character is truly there."
He also shrugged off concerns that such an experience could discourage players from attempting to meet real women.
"I think this could improve the communications skills" of even the shiest game players", Tamaoki said.